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The World Game workshop


Saturday 10 November 2018
2 — 5pm

This event has now ended

See upcoming workshops

Part of our

Invisible Landscapes

events programme
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Buckminster Fuller's Dymaxion map by Phi

Image courtesy of Phi

What would you do if you ruled the world? Join us for this workshop inspired by Buckminster Fuller’s World Game and create a strategy to redistribute the world’s resources.

The World Game is a strategy and simulation workshop in which players redistribute resources using tools from speculative fiction and scenario planning. It updates Buckminster Fuller’s World Game, which the architect first proposed in 1961, reimagining it for the current age of global finance, big data, mass migration, and climate catastrophe.

During the session, participants will learn to identify future trends and imagine situations to enable them to redistribute resources in more equitable ways.


Calum Bowden is an artist and co-founder of Phi. His work has been widely exhibited internationally and explores questions on networking, simulation and the public sphere through moving image and speculative design.

Aliaksandra Smirnova is an urbanist, visual artist and co-founder of Phi. She is interested in the emancipatory role of emerging technologies as a tool for establishing new ways of governance.

Phi is an international collective working at the intersection of peer-to-peer technologies, energy futures, and speculative design. Their projects imagine new ownership models to enable sustainable futures, reforming how value is recognised, socialised, and how incentives shift what is made scarce and what is made plentiful. Phi is Calum Bowden, Cory Levinson, Aliaksandra Smirnova, Artem Stepanov, and Aiwen Yin.

This workshop is part of the Future Architecture Platform programme.

● Fully booked

● Cancelled

Saturday 10 November 2018

2 — 5pm

Wolfson British Academy Room, Burlington Gardens, Royal Academy of Art

£20, £12 concessions.